Title: The Cherth Campaign; Hint file:
Author: Aaron and Bekah

The Cherth Campaign; Walkthrough:

Part 1: Basic Walkthrough

You arrive in the town square of Tarnoq village.  To the east is the portal where you can leave the scenario.  
If you decide to stay, I’d recommend talking to Fych’Ych in the room to the northeast.  He can tell you some important things.  
Then head south to the bazaar and talk to Charles.  Ask about his travels and follow the conversation thread until he mentions a gold key.  Ask him about trading.  He won’t see anything he wants in your inventory.  
Now, head off north to the castle.  Fight through any wandering encounters you meet. 

At the castle, go to the palace in the south.  Talk to the Grand Duke (to the west) and he’ll tell you to kill the ogre cheiftain in his tower to the south. 
He also says that you’ll need the help of a wizard named Shanne, who happens to live in a magically protected tower.  You’ll need to talk to one of his graduates, an enchantress who works in the library.  Ask her about Shanne and keep going until there’s a place where “you take note of this”.
Go around the lake to the south and enter the tower.  Find Shanne and ask him about ‘ogre’.  He’ll teach you a spell.  

Head off south to the ogre bridge (to the west).  You’ll reach a barrier, but the spell Shanne taught you will dispel it.  Enter the ogre tower.
Fight your way through the ogres guarding the perimeter and enter the central area.  There is a building in the center with a throne, but no ogre chieftain.  Loot the altar, and he’ll come running.  Fight off the imps and kill the ogre chief.  He’ll be blasted into dust and you’ll get his signet ring (though what an ogre needs a signet ring for, I’ll never know).

Take the ring to the castle.  Ask the Grand Duke about ‘Signet’.  He’ll pay you and give you a letter with permission to see the king.  
Go through the door to the throne room.  Talk to the king.  He wants your help with the dragon.  At some point, be sure to mention ‘help’.  He’ll mention that there is a barrier built across the front entrance to the dragon cave.  You need to ask Shanne how to get past it.
Return to Shanne’s tower.  Ask him about ‘barriers’.  He’ll give you a stick that will enable you to pass the barriers.  

You also need two keys to reach the cave itself, a gold one and a silver one.  Go talk to Charles in Tarnoq Village.  Ask him about trading.  He’ll be excited about the staff you stole from the ogres, and offer to trade you the key for it, if you’re sure.  Tell him ‘sure’.
Go southeast to the goblin fort.  Fight through to the central building.  Then go down the stairs into the lower level.  In the southern section of the caves, you should be able to find a secret door into a smaller cave.  Check the east wall of that cave, then continue to the north east until you reach a building.  There will be a few evil priests, one in the library and at least one more in the altar room. Once you kill them, go to the north eastern corner of the altar room to find a secret door into a small cave.  Continue directly north through another secret door to a pillar.  Take the key.  Leave the goblin fort.

Return to the central area.  Head northeast.  Go east into the mountains, past the two gates.  At the far north-eastern corner, there is a cave.  Enter it.
Head north through the magic barrier.  It may damage you a bit.  Then go west and north until you reach a fairly wide east-west passage.  Move along it until you find a side-tunnel going southeast.  It will curve around to the north, where there is a magically locked door.  Unlock it and proceed.  You will then go through a series of halls and rooms with damaging magic runes.   

When you reach the final room, there is a ghost there.  If you want, you can talk to him and find his two ‘brothers’.  They will each have something for you that will help if you decide to slay the dragon.
Then head north to the large open room and then west to a smaller room leading into a long hallway.  (Along the south edge of the small room, there is a secret door for if you want to leave, but you’ll have to go through the trials again to get back in.)

When you’re ready to face the dragon, head down the hall.  At the center of the southern section of the hall there is a gate into the dragon’s ‘throne room’.  When you enter there will be a warning.  
Talk to the dragon.  He was deeply mourning for his lost daughter and not paying attention to what his lizards were doing.  He will be glad to restrain them for you, if you will return a sword that was stolen from him.  If you mention the sword, he will give you a ring that will point the way to the sword when you use it, and also allow you to use a portal near the entrance to return easily to the throne room.  At this point, you should either help him or kill him.  

If (1) you want to kill him, you could say ‘attack’ to him, and start the fight with style.  Or you could surround him, haste and bless your fighters, and slow him before he knows what’s happening.  Either way, once he’s dead you’ll get a ‘dragon key’ that unlocks his treasure room to the north.  Feel free to loot it.  At the far end, just north of the bookshelves, there is a portal that leads back to the cave entrance.

If (2) you want to help him, leave the dragon cave (either through the secret door or through the cave to the northwest, then east and to a portal).  Use the ring special item.  It will point you to Tarnoq village.  Enter the town.  Use the ring.  It will point to the southwest.  Go to just outside the western gate and go south.  You’ll find a hidden stairway.  Climb down.  Use the ring.  It points to the northwest.  
Go out into the store rooms.  Fight through the spiders. There is a blacksmith behind a locked door in the southern hallway.  Ask him about the sword.  He says he gave it to the nephilim.  Go to the east hallway, then up to the north hallway.  Go out into the ruined storage room.  Then go through the nephil tunnels to the east.  There is a small building.  Enter and talk to the nephil chief.  Ask him about the sword.
Head back to the west, then go north to the lizard statue.  There is a magnificent sword and a small pile of loot.  Take it.  You’ll have to fight the nephil’s guardian, but the others won’t notice.
Leave the cellars.  Return to the dragon cave.  Use the portal (just past the barriers, to the west) to return to Vezek.  Ask him about ‘sword’.  He’ll take it, surprised, and promise to take care of the lizards.  

Leave the cave.  Return to the castle.  Tell the king ‘help’.  He’ll be grateful (whether you killed or appeased the dragon) and tell you where to get your reward.  Enter the treasure room.  Get ye stuff.  There is a portal at the end of the room where you can leave the scenario.

Part 2: Side-Quests

There is a small side-quest with a man in Castle Yarmont who lost his brother.  The brother is Donald, a kid running a shop in Edoant.

There is a small side-quest with a beggar named Sue in Tarnoq and Manx, an insane adventurer who died in Edoant.  In a secret room in the north-eastern corner of Edoant, you will encounter Manx’s ghost.  He will tell you about his adventures and mention ‘dearest Sue’ who is now a beggar in Tarnoq.  Go talk to Sue and ask her about Manx.

There is a difficult side quest from the Ruined Fort.  Find the Temple of the Three Sisters.  In the back room, there is a ghost.  She wants you to kill a ‘hideous creature’ which stole the sisters’ magic and trapped her spirit on the earth.  She asks you to find and destroy it.  Go south and west to the row of rooms.  In the middle one, there are a lot of runes around a portal.  Enter the portal.  You will be in a large magic prison-type building.  Go around and down, through the various rooms, and into the antechamber.  There will be a haakai guarding the door.  He will warn you not to enter.  Go into the room.  Fight the creature and kill it.  You will get a magic belt, which is fairly powerful.  It also will not work in other scenarios, so use it while you can.  Return to the temple.  Talk to the spirit.

There is a short side-quest for one of the apprentices in Shanne’s tower.  He needs a scroll on Ice Bolt Formation.  It is found in the Temple of the Three Sisters in the Ruined Fort.

There are two special outdoor encounters, one in the south with a brigand ambush, one in the north with a nest of Hydras.

If you’re still stuck, send me an email at mistb0rn@aol.com. I’ll be glad to help you out.