We just finished the 1-hour scenario contest that our family did for fun, and the resulting scenarios are available under the "Other Stuff" tab.

Please let us know what you think!

In other, older news...I gave up on the Dahak scenario since I would not be able to finish it for the deadline, I gave up on Archipelago because I ran out of nodes in the most important towns and am too lazy to redo them, and I have started another scenario that is hopefully not going to be given up on. 

Am I the only one who thinks that header image needs to be changed to something less default?  I'm not sure whether to give it a more photograph-that-I-took or Blades-of-Exile look.  Opinions, anyone?

 

  After doing a lot of work over the past few days, I have actually made most of the essential internals for my Dahak contest scenario.  Now that the scenario is playable, I need to add things like monsters, dialog, an enemy to kill at the end, and do a few touch-ups on the nodes I've finished.  Intro text is done and I'm currently working on the townspeople, who all need their own custom graphics.  I wasn't originally planning for that, but it'd get confusing with 60 people running around who all look the same, and the story really does call for that. 

  I've been able to keep up on Ephesos's photo challenge.  I haven't missed a day since mid-February.  And a few people actually liked some of them. 

  Can't think of much else to say at the moment.  Dikiyoba's finally a moderator, but that's pretty much common knowledge.  Well, that's all for today.

~Mistb0rn~

 

  As you might or might not know, I've put Archipelago on hold once again--this time because I'm creating a themed scenario for Dahak's creative scenario contest.  I have the basic story figured out, I have the title, and I have the outdoor map and most of the towns planned.  Unfortunately, I also had planned to use a lot of custom graphics, including a dragon. 

  I am terrible at drawing dragons.  Even after practicing on paper for the past few weeks, none actually looked good.  So I eventually just sat down with my paint shop program, with a 2x2 BoE sized blank canvas and started making dots.  It took almost a week of editing, re-editing, starting over with only one part kept, and quite a bit of frustration, but I finally have something that, while certainly not perfect, is actually semi-recognizable as a dragon.  So I'm pretty happy about that.  (Now I need to finish the other custom graphics and get started on the towns and node-ing.)

  I've been making progress on writing, though I'm beginning to fear that my storyline is terrible.  I've finally finished playing Geneforge the first time, now I'm going to do it differently before moving on to number two.  I've been taking pictures for Ephesos's photo challenge, but I'm not good at uploading them in a timely manner.  The mod is also on hold. 
That's pretty much it. 

~Mistb0rn~

 

  I must apologize for the tone of my last post, but I was feeling really overwhelmed that day.  By now, I'm actually in Dahak's scenario contest (and am making some good progress on the story and outdoors), as well as taking a photo challenge on the forums in addition to my other responsibilities, but I've actually managed to keep up with most of it.  I've caught up to Dikiyoba in the stories, so I've now joined the group waiting with bated breath for the next installment. ;-)

  Regarding the contest entry, I'm finding that I need a lot more custom graphics for it than any other scenario I've attempted thus far, despite its relative shortness, in order to stay close to the spirit of Dahak's photos.  Or at least, as I interpret them.  So far, I'm really pleased with the results (even though the one purple plant looks like anything but!)  I've posted the first screenie here, with more (hopefully) to come.

  Archipelago is (once again) on hold.  I simply cannot focus on more than one scenario at a time, and the contest comes first.  I may decide to scrap Archipelago, as some of the coding is very badly done, but then I fear I would fall into the perpetual "I have a new, better idea" trap. So, I'm undecided.

  I've recently discovered an online game called 'Runescape'.  I don't know if any other Spiderwebbers are on, but feel free to add me there if so.  My name is Mistb0rn, same as here.  I'm not on that much, and mostly in the morning, around the 8-10 range.

  Well, I can't think of much else to write, so I guess that's it for today.  Oh, and feel free to check the Photo Challenge tab.  I'm posting the best images I take for Ephesos's challenge to flickr and you can see them there.

~Mistb0rn~

 

  Well.  Jedi Nescioquis has decided that he's not interested in modding BoE.  He says he'd rather mod Geneforge.  So, I'm stuck with an un-completed mod.  Of course, I'm still planning to finish the graphics conversion and just use basic BoE scripting, but that will almost certainly rule out any of the advanced features we were hoping to do.  He says that if I can get at least 5 scenarios made with it by other people, then he'll help me make it better, but until then I'm on my own. 

  I've also got some Easter graphics to make for our cupcake decorations blog, and I'm still hoping to get in on Dahak's contest.  So, between those projects, the graphics conversion, and writing, Archipelago is pretty much being abandoned.  And I'm away most weekends, working, so no free time to work on any of those then.  Basically, I'm beginning to think that Archipelago may never be finished, and that my wonderful idea for a 'cool' BoE mod will come to naught. 

  Then again, it might just be mid-winter depression setting in again.

  In either case, I could use a bit of encouragement.  I think I'll go finally start reading Episode 4.  I'm sure it'll cheer me up.

~Mistb0rn~

 

Archipelago is still progressing slowly.  I seem to have hundreds of ideas, and no idea how to use them.  I'm out of nodes in one important town, and still have a huge dialog-multiple choice, depending on what you do, that is really necessary, but I haven't done anything on yet.

Our other project isn't progressing that well either... Jedi Nescioquis is too busy with his other projects to be much help, so I'm still trying to get the graphics converted, without any actual progress. 

The mod is also sort of on hold (except the graphics conversion, which I'm still doing) until he figures out if he can re-compile it successfully from the source code, which would allow us to make it an actual mod, not just BoE with the graphics messed up.  The only problem is that, due to the completeness of the graphics conversion, this mod will be completely incompatible with any scenarios not made with it, and and any scenarios will be incompatible with the original BoE.

So, progress is still not really being made, and the mod may never be finished. (At least that's that's what Jedi Nescioquis says.)  It doesn't really matter.  I doubt that anyone would really use it, though it would be extremely cool (in my opinion).

Well, back to the old graphic conversion, I guess.

~Mistb0rn~

 

  Well, that's not strictly acurate, but close enough.  I'm still mostly working on the graphics conversion for my project with Jedi Nescioquis, although I am making some progress on Archipelago.  I'm also considering a mod for BoE, but it'd probably not be very popular.  But, it's something to consider...

  Still no reviews of The Cherth Campaign, though I have gotten quite a bit of useful feedback via the forums.  I've decided that for now I won't take the time to edit it, though that could be another thing to consider in future.

  Also, I re-worked my site to include a separate page for other spiderweb games stuff (e.g. Jedi Nescioquis's mods and patches).  It's under 'Other Stuff'.  It also includes the link to Other Scenarios, though Zero Point* is the only one there now.  I hope that will change soon.

~Mistb0rn~

 

  I've been away this past weekend, and will be gone and unable to access the internet again tomorrow thru Sunday afternoon, so I haven't had a chance to update my site here.  The Cherth Campaign was a massive flop, most likely due to some early-design work done by one of the kids that I forgot to edit. 

  I'm also working on another BoE scenario, this time with Jedi Nescioquis.  It involves a complete graphics conversion (by yours truly) and a cool, top-secret storyline (by Jedi Nescioquis).  We're working cooperatively on designing and coding towns. 

  But don't worry, I'm still working on Archipelago (with the kids, but keeping a closer eye on the design, this time).  Almost 50% of the outdoors is completed, and I'm currently working on some of the towns.  I've made a lot of new graphics for this one as well, and a few that actually look really good.  In any case, I hope that it does better than The Cherth Campaign.  And to any newcomers, I'd highly recommend that you at least give a try at designing a scenario or two.  If we can revive BoE, that would be wonderful.

~Mistb0rn~

 

After all these months of holding onto it, I've finally determined to stop tinkering and release it into the open!  If you want to get it, either click here or go to the 'My Scenarios' page and click on 'The Cherth Campaign'.  It'll have the zip file and a separate walkthrough file, in case the included hints aren't enough for you.

Once again, a great big thank you to all my alpha- and beta-testers, as well as all the people who posted responses to my many questions on the Spiderweb forums.  You guys are great, and this scenario would not be finished were it not for your help!

If you have any comments, please email me at Mistb0rn@aol.com.  And if you play The Cherth Campaign, please take a few minutes to give it a review at the Shadow Vale CSR.  I really appreciate your feedback!

I hope you like it!
~Mistb0rn~

 

The Cherth Campaign is finally in the final final testing stage.  I'll likely be able to release it ahead of schedule.  Eclipse and Jedi Nescioquis have done a wonderful job of testing it for me, and I'm thanking them here, as well as in the readme.  Thank you, guys!

Archipelago is taking a break while I come up with a better story/ side-quests/ map/ idea/ thing.  I'm still planning to do it, I just need to make it good.

~Mistb0rn~